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	<title>Base price - История изменений</title>
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	<updated>2026-08-24T21:37:03Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wiki.wurm-unlimited.ru/index.php?title=Base_price&amp;diff=5678&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
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		<updated>2026-06-21T14:50:38Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 17:50, 21 июня 2026&lt;/td&gt;
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		<author><name>Bhswat</name></author>
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	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Base_price&amp;diff=5677&amp;oldid=prev</id>
		<title>wp&gt;Oluffus: /* Item type constants */</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Base_price&amp;diff=5677&amp;oldid=prev"/>
		<updated>2021-11-27T10:48:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Item type constants&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Description ==&lt;br /&gt;
All items in Wurm have a base value which depends on the item type and the effective item [[quality]]. The base value is used for:&lt;br /&gt;
* the &amp;#039;&amp;#039;Get price&amp;#039;&amp;#039;,&lt;br /&gt;
* [[favor]] gain when [[sacrificing]] at an [[altar]].&lt;br /&gt;
&lt;br /&gt;
== Favor ==&lt;br /&gt;
&lt;br /&gt;
Priests can gain favor for sacrificing items in an altar. The amount of favor awarded is 1 favor per 500 irons sacrificed.&lt;br /&gt;
&lt;br /&gt;
The amount of favor can be calculated with the formula:&lt;br /&gt;
* &amp;#039;&amp;#039;favor = c * QL² * ( 1/500i )&amp;#039;&amp;#039; which is equivalent to &amp;#039;&amp;#039;favor = c * QL² * 0.002&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A variant of that formula is:&lt;br /&gt;
* &amp;#039;&amp;#039;favor = cf * (QL/10)²&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The table below lists the constant &amp;#039;&amp;#039;cf&amp;#039;&amp;#039; which is calculated as:&lt;br /&gt;
* &amp;#039;&amp;#039;cf = c / 5i&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; [[Magranon]] priests get twice the favor from sacrificing metal items, while [[Vynora]] priests get twice the favor from sacrificing wooden items, and [[Fo]] priests get twice the favor from cloth items.&lt;br /&gt;
&lt;br /&gt;
== Item type constants ==&lt;br /&gt;
&lt;br /&gt;
The following table lists the item type constants for some items. The constants can be used with those formulas:&lt;br /&gt;
* &amp;#039;&amp;#039;Get price (irons) = c * QL²&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Favor = c * QL² * 0.002&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Get price (irons) = c2 * (QL/10)²&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Favor = cf * (QL/10)²&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;border:1px solid black;&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Item type constants&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! c (irons) !! c2 (irons) !! cf&lt;br /&gt;
{{:Base Price/row template| [[Gems]] | 5.00 }}&lt;br /&gt;
{{:Base Price/row template| Statuette of gods, gold | 10.00 }}&lt;br /&gt;
{{:Base Price/row template| Statuette of gods, silver | 8.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Statuette]], gold | 5.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Candelabra]], gold | 5.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Candelabra]], silver | 4.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Necklace]], gold | 3.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Necklace]], silver | 2.75 }}&lt;br /&gt;
{{:Base Price/row template| [[Ring]], gold | 2.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Ring]], silver | 2.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Bracelet]], gold | 1.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Bracelet]], silver | 0.80 }}&lt;br /&gt;
{{:Base Price/row template| [[Pendulum]], gold | 2.00 }}&lt;br /&gt;
{{:Base Price/row template| [[Pendulum]], silver | 1.60 }}&lt;br /&gt;
{{:Base Price/row template| [[Pendulum]], iron | 0.20 }}&lt;br /&gt;
{{:Base Price/row template| [[Cordage rope]] | 1.30 }}&lt;br /&gt;
{{:Base Price/row template| [[Mooring rope]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Rope]] | 0.065 }}&lt;br /&gt;
{{:Base Price/row template| [[Thick rope]] | 0.65 }}&lt;br /&gt;
{{:Base Price/row template| [[Boat lock]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Door lock]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Large padlock]] | 0.25 }}&lt;br /&gt;
{{:Base Price/row template| [[File]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Spindle]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Yoyo]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Mallet]] | 0.05 }}&lt;br /&gt;
{{:Base Price/row template| [[Needle]], iron | 0.05 }}&lt;br /&gt;
{{:Base Price/row template| [[Pickaxe]] | 0.005 }}&lt;br /&gt;
{{:Base Price/row template| [[Shovel]] | 0.005 }}&lt;br /&gt;
{{:Base Price/row template| [[Square piece of cloth]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Satchel]] | 0.009 }}&lt;br /&gt;
{{:Base Price/row template| [[Water skin]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Spear]] | 1.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Long spear]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Steel staff]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Halberd]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Long sword]], iron | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Small axe]], iron | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Plate gauntlet|Gauntlet, steel]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Large iron shield|Large shield, iron]] | 0.50 }}&lt;br /&gt;
{{:Base Price/row template| [[Iron shield|Shield, iron]] | 0.50  }}&lt;br /&gt;
{{:Base Price/row template| [[Small wooden shield|Small shield, wood]] | 0.50  }}&lt;br /&gt;
{{:Base Price/row template| [[Armour chains]] | 0.05  }}&lt;br /&gt;
{{:Base Price/row template| [[Compass]] | 0.50  }}&lt;br /&gt;
{{:Base Price/row template| [[Pottery Jar]] | 0.50  }}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History for constants and formula ==&lt;br /&gt;
The constant &amp;#039;&amp;#039;c&amp;#039;&amp;#039; and get price formula &amp;#039;&amp;#039;c * QL²&amp;#039;&amp;#039; are used by the server.&lt;br /&gt;
&lt;br /&gt;
The constant &amp;#039;&amp;#039;cf&amp;#039;&amp;#039; and favor formula cf * (QL/10)² originated from combining three parts: the get price fromula &amp;#039;&amp;#039;c * QL²&amp;#039;&amp;#039;, a copper per irons conversion &amp;#039;&amp;#039;1c/100i&amp;#039;&amp;#039; and a favor per coppers conversion &amp;#039;&amp;#039;1f/5c&amp;#039;&amp;#039;. Combining these reduced the number of zeros one must work with. Consequently, the formula for calculating favor can be done mentally with ease.&lt;br /&gt;
&lt;br /&gt;
The constant c2 and get price formula &amp;#039;&amp;#039;c2 * (QL/10)²&amp;#039;&amp;#039; originated form trying to make the &amp;#039;&amp;#039;(QL/10)²&amp;#039;&amp;#039; work for calculating get price in irons. Essentially formula and constant convert get price formula &amp;#039;&amp;#039;c * QL²&amp;#039;&amp;#039; to coppers and then multiplies &amp;#039;&amp;#039;c&amp;#039;&amp;#039; by 100 to arrive at irons.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [http://run.plnkr.co/plunks/CXAcGpEhvTDz5yNW2Ocl/ Favor calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/B]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Oluffus</name></author>
	</entry>
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