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	<id>http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Cut_grass</id>
	<title>Cut grass - История изменений</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Cut_grass"/>
	<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Cut_grass&amp;action=history"/>
	<updated>2026-08-25T16:41:05Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Cut_grass&amp;diff=3639&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Cut_grass&amp;diff=3639&amp;oldid=prev"/>
		<updated>2026-06-21T12:32:39Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 15:32, 21 июня 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bhswat</name></author>
	</entry>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Cut_grass&amp;diff=3638&amp;oldid=prev</id>
		<title>wp&gt;Manachan: Add Resource node destruction</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Cut_grass&amp;diff=3638&amp;oldid=prev"/>
		<updated>2023-12-18T21:24:32Z</updated>

		<summary type="html">&lt;p&gt;Add Resource node destruction&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{terrain&lt;br /&gt;
|name=Cut Grass&lt;br /&gt;
|image=Cut grass tile.png&lt;br /&gt;
|speed=12.21 km/h&lt;br /&gt;
|type=[[farming|Farm]]&lt;br /&gt;
|playermade=Yes&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=Use a [[scythe]] to make cut grass on a [[grass tile|grass tile]]&lt;br /&gt;
|material=mixed grass&lt;br /&gt;
|method=harvest&lt;br /&gt;
|material2=hay&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{WIP|Not all information is yet known}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A farmer&amp;#039;s field drying grass to create [[hay]]. Use a [[scythe]] on [[grass tile|grass]] with the Cut Grass option to convert the tile into a Cut Grass tile. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tools of the Trade==&lt;br /&gt;
&lt;br /&gt;
* [[Scythe]] - converting a [[grass tile]] into a cut grass tile.&lt;br /&gt;
* [[Rake]] and [[Pitchfork]] - for harvesting as well as tedding(tending) the grass during the drying process, which increases the final yield of hay.&lt;br /&gt;
&lt;br /&gt;
== Notes==&lt;br /&gt;
* Cut grass can be immediately harvested using a [[scythe]] for a large quantity of mixed grass, or allowed to dry and eventually be harvested for [[hay]].&lt;br /&gt;
* If there is a [[Resource nodes|Resource node]] on the tile, using a sickle to cut grass will destroy it.&lt;br /&gt;
* Drying speed is affected by season, and weather conditions.&lt;br /&gt;
* When initially created, and then after each successive drying stage, Cut Grass can be tedded with either a [[rake]] or [[pitchfork]] to increase the yield of the tile.&lt;br /&gt;
* Cut grass tiles can be created on and harvest from nearly any slope, however:&lt;br /&gt;
* The [[maximum slope]] on which you can tedd grass is 8, where 8 = (highest north-south tile border&amp;#039;s slope) + (highest east-west tile border&amp;#039;s slope).  For example, the slope can be level EW and 8-steep NS, or it can be 4-steep EW and 4-steep NS, etc.  Attempting to tedd grass on a greater slope results in a message &amp;quot;The ground is not flat enough for crops to grow. You need to flatten it first&amp;quot;. Farm tiles function the same with a slope 8, flat or anything in between. Still need more help, please see the chart below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  rowspan=&amp;quot;2&amp;quot; | Type !! colspan=&amp;quot;4&amp;quot; | Examples of slope length by side !! rowspan=&amp;quot;2&amp;quot; | Explanation&lt;br /&gt;
|-&lt;br /&gt;
! North !!  East !! South !!  West&lt;br /&gt;
|-&lt;br /&gt;
! Good (flat) &lt;br /&gt;
| &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || Flat tiles can be planted on.&lt;br /&gt;
|-&lt;br /&gt;
! Good &lt;br /&gt;
| &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;8&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;8&amp;lt;/center&amp;gt; || N+E = 8, E+S = 8, S+W = 8, W+N = 8, None over 8 so good!&lt;br /&gt;
|-&lt;br /&gt;
! Good &lt;br /&gt;
| &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;6&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; || Each set of adjacent slopes have a sum equal or less than 8.&lt;br /&gt;
|-&lt;br /&gt;
! Good &lt;br /&gt;
| &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; || All slopes at max equal lengths.&lt;br /&gt;
|-&lt;br /&gt;
! 1 Corner Bad &lt;br /&gt;
| &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt;  || &amp;lt;center&amp;gt;8&amp;lt;/center&amp;gt;&amp;lt;/span&amp;gt; || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || The East and South slopes sum to 10 making the SE corner too extreme.&lt;br /&gt;
|-&lt;br /&gt;
! 2 Corners Bad &lt;br /&gt;
|  &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;8&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;8&amp;lt;/center&amp;gt; ||  The sum for the SE corner is 12 and the SW corner is 16. They must be 8 or less.&lt;br /&gt;
|-&lt;br /&gt;
! 3 Corners Bad &lt;br /&gt;
| &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;5&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;5&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt; ||  The NE corner sums to 9, SE to 10, SW to 9. All must be 8 or less.&lt;br /&gt;
|-&lt;br /&gt;
! All Bad &lt;br /&gt;
| &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;7&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;6&amp;lt;/center&amp;gt; ||  All tile corners sum above 8. :(&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Digging or flattening nearby will destroy the field tile, leaving a dirt tile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Growth Stages==&lt;br /&gt;
* (Hay, wet) You see a farmer&amp;#039;s field drying mixed grass. The grass smells nice and is wet to the touch. The mixed grass happily dries in the sun. &lt;br /&gt;
* (Hay, damp) You see a farmer&amp;#039;s field drying mixed grass. The grass hasn&amp;#039;t dried much. The mixed grass happily dries in the sun.&lt;br /&gt;
* (Hay, drying) You see a farmer&amp;#039;s field drying mixed grass. The grass has lost it&amp;#039;s gloss and is dry to the touch. The mixed grass happily dries in the sun.&lt;br /&gt;
* (Hay, halfway dried) You see a farmer&amp;#039;s field drying mixed grass. The grass is quite dry and on it&amp;#039;s way to becoming hay. The mixed grass is being affected by the rain.&lt;br /&gt;
* (Hay, almost dried) You see a farmer&amp;#039;s field drying mixed grass. The grass is noticeably less green and on it&amp;#039;s way to becoming hay. The mixed grass happily dries in the sun.&lt;br /&gt;
* (Hay, dried) You see a farmer&amp;#039;s field, which would render about 13 handfuls of hay. The hay is a brilliant gold colour and ready to harvest! The hay is waiting patiently for more sun.&lt;br /&gt;
* (decay?)&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=250px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Hay wet.png|Hay, wet&lt;br /&gt;
File:Hay damp.png|Hay, damp&lt;br /&gt;
File:Hay drying.png|Hay, drying&lt;br /&gt;
File:Hay halfway dried.png|Hay, halfway dried&lt;br /&gt;
File:Hay almost dried.png|Hay, almost dried&lt;br /&gt;
File:Hay dried.png|Hay, dried&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Manachan</name></author>
	</entry>
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