<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Damage</id>
	<title>Damage - История изменений</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Damage"/>
	<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Damage&amp;action=history"/>
	<updated>2026-08-25T16:39:58Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Damage&amp;diff=4167&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Damage&amp;diff=4167&amp;oldid=prev"/>
		<updated>2026-06-21T13:03:21Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 16:03, 21 июня 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bhswat</name></author>
	</entry>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Damage&amp;diff=4166&amp;oldid=prev</id>
		<title>wp&gt;Manachan: Breadcrumbs / Category</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Damage&amp;diff=4166&amp;oldid=prev"/>
		<updated>2023-08-08T01:03:18Z</updated>

		<summary type="html">&lt;p&gt;Breadcrumbs / Category&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; is used to illustrate the concepts of wear-and-tear on [[item]]s. &lt;br /&gt;
&lt;br /&gt;
* Items can accumulate damage through [[decay]], usage, improvement failures or players and creatures destroying the item. &lt;br /&gt;
&lt;br /&gt;
* If an item reaches 100 damage it is destroyed. Damage on some items can be fixed by [[repairing]] or [[mend]]ing them.&lt;br /&gt;
** However, damage on some items like food can not be fixed at all. Damage on them is permanent.&lt;br /&gt;
&lt;br /&gt;
* Damage reduces the effective [[QL]] of an item to &amp;#039;&amp;#039;&amp;#039;QL * (1 - DMG/100)&amp;#039;&amp;#039;&amp;#039;. Example: A QL 20.8 [[log]] with 26.0 damage will only give QL 15.4 [[kindling]].&lt;br /&gt;
&lt;br /&gt;
==Decay==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Decay&amp;#039;&amp;#039;&amp;#039; is the process of accumulating damage over time. The decay rate depends on the item type and where the item is stored. [[Log]]s, [[stone shards]] or [[dirt]] for example will completely decay within days while other items may even last months and years. Items made from [[cedar]] trees decay slower. However containers made from [[cedar]] do NOT protect their content better.&lt;br /&gt;
&lt;br /&gt;
* Items on deed, in buildings or in [[container]]s will decay slower.&lt;br /&gt;
* Items in [[inventory]] will generally decay slower or will not decay at all. An exception to this rule is food. Meals, for example, decay faster in inventory than anywhere else, unless placed in a [[picnic basket]] or [[lunchbox]].&lt;br /&gt;
*Some items can be stored in [[bulk storage bin]]s  and [[food storage bin]]s. Items in those special containers are exempt from decay but 5% of the content is lost every month, unless it is on a [[settlement]].&lt;br /&gt;
&lt;br /&gt;
==Usage Damage==&lt;br /&gt;
&lt;br /&gt;
Usage damage is often referred to as just &amp;#039;&amp;#039;&amp;#039;damage&amp;#039;&amp;#039;&amp;#039;. Every time an item is used in an action it may get damaged a bit. Items made out of [[oak]]en wood or [[steel]] receive 20% less usage damage (stacks with the reduction from [[rarity system|rarity]]).&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
&lt;br /&gt;
Many immobile items like [[wall]]s, [[fence]]s, [[forge]]s, [[oven]]s, [[loom]]s, [[bed]]s, [[coffin]]s, [[huge tub]]s, [[large barrel]]s, [[large chest]]s, [[bulk storage bin]]s and [[food storage bin]]s can be destroyed by players. You need 21 [[body strength]] and a heavy tool like [[large maul]] for it. Mayors get a bonus when bashing structures on deed, and do more damage.&lt;br /&gt;
&lt;br /&gt;
Some creatures may damage [[boats]] and [[cart]]s in combat.&lt;br /&gt;
&lt;br /&gt;
==Wounds==&lt;br /&gt;
&lt;br /&gt;
Should your character sustain damage, you will suffer one or more [[wound]]s of various severity. You can heal them by casting healing [[:Category:Spells|spells]] (see [[religion]]) or by using [[cotton]] as [[first aid]]. [[Healing cover]]s will speed up the healing process, and are required for more severe wounds to stop bleeding, or getting worse.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Decay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Manachan</name></author>
	</entry>
</feed>