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	<id>http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Guard_tower</id>
	<title>Guard tower - История изменений</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Guard_tower"/>
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	<updated>2026-08-25T16:40:57Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Guard_tower&amp;diff=349&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Guard_tower&amp;diff=349&amp;oldid=prev"/>
		<updated>2026-06-21T12:23:36Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 15:23, 21 июня 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bhswat</name></author>
	</entry>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Guard_tower&amp;diff=348&amp;oldid=prev</id>
		<title>wp&gt;Voker57: /* Creating */ corrected time at which the location is determined</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Guard_tower&amp;diff=348&amp;oldid=prev"/>
		<updated>2025-09-30T14:09:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Creating: &lt;/span&gt; corrected time at which the location is determined&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=GuardTowers.jpg&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] &lt;br /&gt;
|group=Towers&lt;br /&gt;
|materials=* 501x [[stone brick]]s&lt;br /&gt;
* 501x [[clay]] &lt;br /&gt;
* 100x [[plank]]s&lt;br /&gt;
|result=*&amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;#039;&amp;#039; A high guard tower.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guard tower&amp;#039;&amp;#039;&amp;#039; is used for defensive purposes. It spawns [[tower guard]]s who are hostile to enemy kingdoms and aggressive animals. &lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* At 25 masonry skill, with 8ql bricks and 18ql clay, the chance to start a guard tower is roughly 44%.&lt;br /&gt;
* Failing to start or continue, the material(s) used will be damaged.&lt;br /&gt;
* You cannot create a guard tower inside a building.&lt;br /&gt;
* Guard towers take up one tile, but will overlap about half a tile in a 3x3 tile area around the central tile.&lt;br /&gt;
* When creating, make sure you are facing the tile you wish the tower to be created on. Guard towers can be rotated by the creator, so the initial rotation doesn&amp;#039;t matter. They cannot be pushed or pulled.&lt;br /&gt;
* Guard towers on Freedom servers can&amp;#039;t be constructed in a radius of 50 tiles of another guard tower. &lt;br /&gt;
** Error message when too close: {{event|inline|You can&amp;#039;t continue the tower now; another tower is too near.}}&lt;br /&gt;
** Towers on PVP may be built minimum 150 tiles from another kingdom, or 60 tiles if you are within your own kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Image:Freedomtower.png|thumb|right|A guard tower on the [[Freedom Isles]] up close.]]&lt;br /&gt;
&lt;br /&gt;
== Influence on PVP Servers==&lt;br /&gt;
&lt;br /&gt;
A tower will create at least 60 tiles of kingdom influence, unless it is at the edge of opposing territory.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
*Guard towers can  be destroyed with a weapon, only by the builder of the tower or if it is on deed where permissions allow it.&lt;br /&gt;
*Mayor can bash Guard tower without having 21 [[body strength]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Warning: The builder has the chance to destroy a tower in one hit.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Guards ==&lt;br /&gt;
*For each 10 QL of the tower, it will spawn 1 [[tower guard]], up to 5 guards.&lt;br /&gt;
*A [[rarity system|rare]] guard tower over 60 ql will spawn 1 extra tower guard, allowing up to 6 guards.&lt;br /&gt;
*A [[rarity system|supreme]] guard tower over 70 ql will spawn 2 extra tower guards, allowing up to 7 guards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Range and Response ==&lt;br /&gt;
*Guards will respond to a help call if the creature is within 20 tiles of the guard tower, &amp;#039;&amp;#039;not&amp;#039;&amp;#039; of the guards. &lt;br /&gt;
**The monster needs to be within 20 tiles of the tower but you can call the guards as long as you are in local range of the tower (80 tiles).&lt;br /&gt;
**This can be done by saying either &amp;#039;&amp;#039;&amp;#039;&amp;quot;help&amp;quot;&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;&amp;quot;guards!&amp;quot;&amp;#039;&amp;#039;&amp;#039; in Local chat within range of a guard tower, after which the guards will attack your current target. &lt;br /&gt;
***The text to call the guards &amp;#039;&amp;#039;MUST&amp;#039;&amp;#039; be typed in all lowercase letters to work.&lt;br /&gt;
***2 guards respond per call, but you can call for more 10 seconds later.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*When created the tower will be assigned a name in the form of &amp;quot;Creator name&amp;quot; &amp;quot;Random number&amp;quot;, the name is not unique so multiple towers can have the same name.&lt;br /&gt;
*Tower guards attack players of an enemy kingdom automatically. &lt;br /&gt;
*A guard tower that is on a deed will also attack [[KoS]] players, assisting any [[Spirit Templar|spirit templars]] that the deed may have.&lt;br /&gt;
*They will not automatically hunt other hostile creatures within their range; rather, they will only do so when ordered to by a player. &lt;br /&gt;
*The guard tower increases [[kingdom]] influence, depending on the allegiance (loyalty to a particular kingdom) of the player who started building the tower. &lt;br /&gt;
*They do not attack enemy guards from the same town during a PMK switch over and not when called on each others (as they are all non-aggressive).&lt;br /&gt;
*Do not build fences on the tile borders of the center tile of a guard tower. Although the fence may be built, it will eventually be destroyed. House walls will withstand a tower&amp;#039;s influence, however.&lt;br /&gt;
*Cannot be constructed inside caves.&lt;br /&gt;
*Guards respawn.&lt;br /&gt;
[[Category:Stone items]]&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Towers]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Voker57</name></author>
	</entry>
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