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	<id>http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Rock_tile</id>
	<title>Rock tile - История изменений</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Rock_tile"/>
	<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Rock_tile&amp;action=history"/>
	<updated>2026-08-25T17:18:20Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Rock_tile&amp;diff=3583&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Rock_tile&amp;diff=3583&amp;oldid=prev"/>
		<updated>2026-06-21T12:32:38Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 15:32, 21 июня 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bhswat</name></author>
	</entry>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Rock_tile&amp;diff=3582&amp;oldid=prev</id>
		<title>wp&gt;Manachan: Add possible resource node spawns - Remove &#039;Rummage&#039; reference</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Rock_tile&amp;diff=3582&amp;oldid=prev"/>
		<updated>2023-12-19T01:24:06Z</updated>

		<summary type="html">&lt;p&gt;Add possible resource node spawns - Remove &amp;#039;Rummage&amp;#039; reference&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name=Rock&lt;br /&gt;
|speed=17.30km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=N/A&lt;br /&gt;
|material=stone shards&lt;br /&gt;
|method=mine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;rock tile&amp;#039;&amp;#039;&amp;#039; is a [[tile]] of rock on the ground.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Players can [[Prospecting|prospect]] for ore, create [[mining|cave entrances]], and terraform on rock tiles.&lt;br /&gt;
&lt;br /&gt;
*Rock tile terraforming with a pickaxe works in the same way as [[digging]] dirt. Stand on the corner you want to &amp;#039;&amp;#039;lower&amp;#039;&amp;#039;, activate a pickaxe, right-click a rock tile, and select &amp;#039;&amp;#039;Mining&amp;#039;&amp;#039;. Every few actions you &amp;#039;&amp;#039;lower&amp;#039;&amp;#039; the corner by 1 dirt. All four tiles surrounding the corner must be exposed to rock for this to work.&lt;br /&gt;
&lt;br /&gt;
*Players can raise a corner of an exposed rock tile by activating a [[concrete]], right-clicking the corner that you are standing on and want raised, and selecting &amp;#039;raise corner&amp;#039;. The slopes away from that corner cannot be higher than 26 to be raised.&lt;br /&gt;
&lt;br /&gt;
*Players can dig down to the rock layer by [[digging]] away all of the [[dirt]] (from each corner) which rests on top of it. On [[Freedom]] Isles, the soil depth varies wildly and may reach as much as 300 dirts to the rock layer, though this is very rare. The average depth is, however, [[Talk:Rock_tile#Soil_Depth|widely contested]], and the factors such as slope, elevation, and random chance strongly affect the depth at which the rock layer is found. It is advisable to dig a deep pit to discover the rock layer before attempting to create sufficient space to create a mine, as this aids planning and also avoids time being wasted in unsuitable mine locations. Depending on location, the rock layer may or may not be below the water level.&lt;br /&gt;
&lt;br /&gt;
* The following types of [[Resource nodes]] can spawn on Rock tiles: [[Mineral debris]], [[Rubble]], [[Snow pile]] and [[Lichen]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Foraging]]&lt;br /&gt;
* [[Stone shards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Manachan</name></author>
	</entry>
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