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	<id>http://wiki.wurm-unlimited.ru/index.php?action=history&amp;feed=atom&amp;title=Traps</id>
	<title>Traps - История изменений</title>
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	<updated>2026-08-25T16:40:18Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Traps&amp;diff=3319&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
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		<updated>2026-06-21T12:30:42Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 15:30, 21 июня 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bhswat</name></author>
	</entry>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Traps&amp;diff=3318&amp;oldid=prev</id>
		<title>wp&gt;Artracc в 22:25, 10 сентября 2024</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Traps&amp;diff=3318&amp;oldid=prev"/>
		<updated>2024-09-10T22:25:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Thievery]] / &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The traps skill affects the success rate of placing &amp;#039;&amp;#039;&amp;#039;traps&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
 &lt;br /&gt;
Traps skill is increased by placing and disarming traps.&lt;br /&gt;
&lt;br /&gt;
For a list of traps see [[:category:traps|traps]].&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
&lt;br /&gt;
Traps are devious devices used to damage or cause other ill effects to those who trigger them. The [[traps]] skill is used in the placement or disarming of traps and affects the success rate. When failing to set a trap the message, &amp;quot;Sadly you fail to set the trap properly, the trap triggers and is destroyed&amp;quot; appears and successfully setting a trap prompts the message &amp;quot;You carefully set the trap&amp;quot; To set a trap, [[activate]] the trap and right click the corresponding tile for the type of trap and click &amp;quot;Set trap.&amp;quot; Once set, traps begin to decay causing them to do less damage and eventually disappear. They can be activated by enemy [[kingdom]]s, villages, and naturally hostile monsters. Allies, neutrals, and non-hostile [[monsters]] remain unaffected. &lt;br /&gt;
&lt;br /&gt;
Creating traps uses several different skills, these include: [[carpentry]], [[blacksmithing]], [[ropemaking]], [[pottery]], and [[masonry]]. For more detailed information of the various trap types, see the list below.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Quality Scale:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
1 - 24.99 - Low&lt;br /&gt;
&lt;br /&gt;
25 - 54.99 - Average&lt;br /&gt;
&lt;br /&gt;
55 - 74.99 - High &lt;br /&gt;
&lt;br /&gt;
75 - 99.99 - Deadly&lt;br /&gt;
&lt;br /&gt;
== Countering Traps ==&lt;br /&gt;
&lt;br /&gt;
To remove a trap you must disarm it. The chance to successfully disarm relies on the &amp;#039;&amp;#039;&amp;#039;Traps&amp;#039;&amp;#039;&amp;#039; skill.&lt;br /&gt;
&lt;br /&gt;
Skill check failures will trigger the event message &amp;quot;You fail to trigger any traps.&amp;quot; For disarming a variety of tools are possible: [[rake]], [[plank]], [[shovel]], [[log]], or a [[shaft]]. It is advised to use something expendable, such as a &amp;#039;&amp;#039;&amp;#039;shaft&amp;#039;&amp;#039;&amp;#039;, for disarming successes can destroy the activated item.&lt;br /&gt;
&lt;br /&gt;
There are three ways to detect traps, the [[Sixth sense]] spell, being a [[Blacklighter]], and [[examining]] the tile on which the trap is set. When using &amp;#039;&amp;#039;&amp;#039;Sixth Sense&amp;#039;&amp;#039;&amp;#039; or when walking within 1 tile of a trap as a &amp;#039;&amp;#039;&amp;#039;Blacklighter&amp;#039;&amp;#039;&amp;#039; a message is displayed in the event window, &amp;quot;You detect a trap!&amp;quot; No further information on the trap is given.&lt;br /&gt;
&lt;br /&gt;
When examining a trapped tile you will receive the message &amp;quot;You detect a (Trap Type) of (Quality Value) quality, it was set by the (Kingdom) people.&amp;quot;*&lt;br /&gt;
&lt;br /&gt;
Someone who is rank 4 in the Path of Power can use the [[Trap immunity]] perk.&lt;br /&gt;
&lt;br /&gt;
== Trap Placement ==&lt;br /&gt;
{| class=wikitable border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! !! [[Bow Trap|Bow]] !! [[Stick Trap|Stick]] !! [[Pole Trap|Pole]] !! [[Knife Trap|Knife]] !! [[Scythe Trap|Scythe]] !! [[Corrosive Trap|Corr]] !! [[Net trap|Net]] !! [[Rope trap|Rope]] !! [[Man trap|Man]] !! [[Axe Trap|Axe]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dirt tile|Dirt]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Paved tile|Paved]] ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bush]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Packed dirt tile|Packed]] ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rock tile|Rock]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cave]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Field]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Tar tile|Tar]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moss]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Steppe]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Peat tile|Peat]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Clay tile|Clay]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Marsh]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff]] ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mycelium]] ||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A 5[[QL]] bow trap produced a 2.15 damage [[wound]] (un[[armour]]ed)&lt;br /&gt;
* A 15QL stick trap produced a 5.5 damage wound (unarmoured)&lt;br /&gt;
* A 50QL stick trap produced two 20 damage wounds (unarmoured)&lt;br /&gt;
* When a trap is set on a [[dirt]] or [[cave floor]] tile, it is impossible to be detected by examining; this appears to be a bizarre glitch.&lt;br /&gt;
* Traps once set only last a few days. Preferable to stockpile and set as needed.&lt;br /&gt;
* Damage enhancer enchants, such as [[Rotting touch]], do work on traps.&lt;br /&gt;
* [[Terraforming]] on tiles that are trapped does not effect the trap.&lt;br /&gt;
* If a trap is set on a tree tile and the tree advances in age (Young to Mature for example) the trap will be destroyed.&lt;br /&gt;
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.&lt;br /&gt;
&lt;br /&gt;
==Skills &amp;amp; Characteristics==&lt;br /&gt;
* [[Thievery]] &amp;gt; Traps&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* It&amp;#039;s a Trap at 50 skill&lt;br /&gt;
* Trapper at 70 skill&lt;br /&gt;
* Snare Artist at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Traps| ]]&lt;br /&gt;
[[Category:skills]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Artracc</name></author>
	</entry>
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