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	<title>Yard - История изменений</title>
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	<updated>2026-08-24T20:12:31Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Yard&amp;diff=4219&amp;oldid=prev</id>
		<title>Bhswat: 1 версия импортирована</title>
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		<updated>2026-06-21T13:03:22Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 16:03, 21 июня 2026&lt;/td&gt;
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		<author><name>Bhswat</name></author>
	</entry>
	<entry>
		<id>http://wiki.wurm-unlimited.ru/index.php?title=Yard&amp;diff=4218&amp;oldid=prev</id>
		<title>wp&gt;Oluffus в 14:38, 24 июня 2024</title>
		<link rel="alternate" type="text/html" href="http://wiki.wurm-unlimited.ru/index.php?title=Yard&amp;diff=4218&amp;oldid=prev"/>
		<updated>2024-06-24T14:38:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{{WIP | new mechanic}}&lt;br /&gt;
[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Yard system only applies to [[Guidance]] and is the new mechanism of protection of small areas surrounded by fences.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
With a [[mallet]], [[hammer]] or [[trowel]] activated, right-click a tiles and select &amp;quot;Expand Yard&amp;quot; or &amp;quot;Remove Yard&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Yard tile sections are only protected if connected to a building at some point&lt;br /&gt;
*The building which owns the yard must be entirely surrounded by walls or fences&lt;br /&gt;
*The &amp;quot;View Protection&amp;quot; option in the right-click menu lets you view currently protected tiles and tiles which need additional fences for protection to apply&lt;br /&gt;
*Yard tiles can be invalid if not surrounded by fencing, making them removable by any player&lt;br /&gt;
*Yard tiles require the same amount of carpentry skill as adding tiles to a building, minus the skill required for the walls as yard tiles don&amp;#039;t have those&lt;br /&gt;
*The total number of yard tiles is limited to the number of actual building tiles, so a 2x2 building for example would allow 4 yard tiles&lt;br /&gt;
*Yard tiles have the same placement restrictions as actual building tiles, which means they can&amp;#039;t touch other buildings&lt;br /&gt;
*Items that are not allowed inside buildings are also not allowed inside yard tiles (such as mission structures or guard towers)&lt;br /&gt;
*Yard tiles can protect mine entrances as long as a mine door is present, removing the mine door will also remove the yard tile&lt;br /&gt;
*Yards prevent actions that would invalidate the yard, such as tunneling a cave entrance, except the player has permission to modify the structure&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/Y]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>wp&gt;Oluffus</name></author>
	</entry>
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